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- /*
- *
- * Copyright 2014 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- package grpc
- import (
- "errors"
- "io"
- "math"
- "strconv"
- "sync"
- "time"
- "golang.org/x/net/context"
- "golang.org/x/net/trace"
- "google.golang.org/grpc/balancer"
- "google.golang.org/grpc/codes"
- "google.golang.org/grpc/encoding"
- "google.golang.org/grpc/grpclog"
- "google.golang.org/grpc/internal/channelz"
- "google.golang.org/grpc/internal/grpcrand"
- "google.golang.org/grpc/internal/transport"
- "google.golang.org/grpc/metadata"
- "google.golang.org/grpc/stats"
- "google.golang.org/grpc/status"
- )
- // StreamHandler defines the handler called by gRPC server to complete the
- // execution of a streaming RPC. If a StreamHandler returns an error, it
- // should be produced by the status package, or else gRPC will use
- // codes.Unknown as the status code and err.Error() as the status message
- // of the RPC.
- type StreamHandler func(srv interface{}, stream ServerStream) error
- // StreamDesc represents a streaming RPC service's method specification.
- type StreamDesc struct {
- StreamName string
- Handler StreamHandler
- // At least one of these is true.
- ServerStreams bool
- ClientStreams bool
- }
- // Stream defines the common interface a client or server stream has to satisfy.
- //
- // Deprecated: See ClientStream and ServerStream documentation instead.
- type Stream interface {
- // Deprecated: See ClientStream and ServerStream documentation instead.
- Context() context.Context
- // Deprecated: See ClientStream and ServerStream documentation instead.
- SendMsg(m interface{}) error
- // Deprecated: See ClientStream and ServerStream documentation instead.
- RecvMsg(m interface{}) error
- }
- // ClientStream defines the client-side behavior of a streaming RPC.
- //
- // All errors returned from ClientStream methods are compatible with the
- // status package.
- type ClientStream interface {
- // Header returns the header metadata received from the server if there
- // is any. It blocks if the metadata is not ready to read.
- Header() (metadata.MD, error)
- // Trailer returns the trailer metadata from the server, if there is any.
- // It must only be called after stream.CloseAndRecv has returned, or
- // stream.Recv has returned a non-nil error (including io.EOF).
- Trailer() metadata.MD
- // CloseSend closes the send direction of the stream. It closes the stream
- // when non-nil error is met.
- CloseSend() error
- // Context returns the context for this stream.
- //
- // It should not be called until after Header or RecvMsg has returned. Once
- // called, subsequent client-side retries are disabled.
- Context() context.Context
- // SendMsg is generally called by generated code. On error, SendMsg aborts
- // the stream. If the error was generated by the client, the status is
- // returned directly; otherwise, io.EOF is returned and the status of
- // the stream may be discovered using RecvMsg.
- //
- // SendMsg blocks until:
- // - There is sufficient flow control to schedule m with the transport, or
- // - The stream is done, or
- // - The stream breaks.
- //
- // SendMsg does not wait until the message is received by the server. An
- // untimely stream closure may result in lost messages. To ensure delivery,
- // users should ensure the RPC completed successfully using RecvMsg.
- //
- // It is safe to have a goroutine calling SendMsg and another goroutine
- // calling RecvMsg on the same stream at the same time, but it is not safe
- // to call SendMsg on the same stream in different goroutines.
- SendMsg(m interface{}) error
- // RecvMsg blocks until it receives a message into m or the stream is
- // done. It returns io.EOF when the stream completes successfully. On
- // any other error, the stream is aborted and the error contains the RPC
- // status.
- //
- // It is safe to have a goroutine calling SendMsg and another goroutine
- // calling RecvMsg on the same stream at the same time, but it is not
- // safe to call RecvMsg on the same stream in different goroutines.
- RecvMsg(m interface{}) error
- }
- // NewStream creates a new Stream for the client side. This is typically
- // called by generated code. ctx is used for the lifetime of the stream.
- //
- // To ensure resources are not leaked due to the stream returned, one of the following
- // actions must be performed:
- //
- // 1. Call Close on the ClientConn.
- // 2. Cancel the context provided.
- // 3. Call RecvMsg until a non-nil error is returned. A protobuf-generated
- // client-streaming RPC, for instance, might use the helper function
- // CloseAndRecv (note that CloseSend does not Recv, therefore is not
- // guaranteed to release all resources).
- // 4. Receive a non-nil, non-io.EOF error from Header or SendMsg.
- //
- // If none of the above happen, a goroutine and a context will be leaked, and grpc
- // will not call the optionally-configured stats handler with a stats.End message.
- func (cc *ClientConn) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
- // allow interceptor to see all applicable call options, which means those
- // configured as defaults from dial option as well as per-call options
- opts = combine(cc.dopts.callOptions, opts)
- if cc.dopts.streamInt != nil {
- return cc.dopts.streamInt(ctx, desc, cc, method, newClientStream, opts...)
- }
- return newClientStream(ctx, desc, cc, method, opts...)
- }
- // NewClientStream is a wrapper for ClientConn.NewStream.
- func NewClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) {
- return cc.NewStream(ctx, desc, method, opts...)
- }
- func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (_ ClientStream, err error) {
- if channelz.IsOn() {
- cc.incrCallsStarted()
- defer func() {
- if err != nil {
- cc.incrCallsFailed()
- }
- }()
- }
- c := defaultCallInfo()
- mc := cc.GetMethodConfig(method)
- if mc.WaitForReady != nil {
- c.failFast = !*mc.WaitForReady
- }
- // Possible context leak:
- // The cancel function for the child context we create will only be called
- // when RecvMsg returns a non-nil error, if the ClientConn is closed, or if
- // an error is generated by SendMsg.
- // https://github.com/grpc/grpc-go/issues/1818.
- var cancel context.CancelFunc
- if mc.Timeout != nil && *mc.Timeout >= 0 {
- ctx, cancel = context.WithTimeout(ctx, *mc.Timeout)
- } else {
- ctx, cancel = context.WithCancel(ctx)
- }
- defer func() {
- if err != nil {
- cancel()
- }
- }()
- for _, o := range opts {
- if err := o.before(c); err != nil {
- return nil, toRPCErr(err)
- }
- }
- c.maxSendMessageSize = getMaxSize(mc.MaxReqSize, c.maxSendMessageSize, defaultClientMaxSendMessageSize)
- c.maxReceiveMessageSize = getMaxSize(mc.MaxRespSize, c.maxReceiveMessageSize, defaultClientMaxReceiveMessageSize)
- if err := setCallInfoCodec(c); err != nil {
- return nil, err
- }
- callHdr := &transport.CallHdr{
- Host: cc.authority,
- Method: method,
- ContentSubtype: c.contentSubtype,
- }
- // Set our outgoing compression according to the UseCompressor CallOption, if
- // set. In that case, also find the compressor from the encoding package.
- // Otherwise, use the compressor configured by the WithCompressor DialOption,
- // if set.
- var cp Compressor
- var comp encoding.Compressor
- if ct := c.compressorType; ct != "" {
- callHdr.SendCompress = ct
- if ct != encoding.Identity {
- comp = encoding.GetCompressor(ct)
- if comp == nil {
- return nil, status.Errorf(codes.Internal, "grpc: Compressor is not installed for requested grpc-encoding %q", ct)
- }
- }
- } else if cc.dopts.cp != nil {
- callHdr.SendCompress = cc.dopts.cp.Type()
- cp = cc.dopts.cp
- }
- if c.creds != nil {
- callHdr.Creds = c.creds
- }
- var trInfo traceInfo
- if EnableTracing {
- trInfo.tr = trace.New("grpc.Sent."+methodFamily(method), method)
- trInfo.firstLine.client = true
- if deadline, ok := ctx.Deadline(); ok {
- trInfo.firstLine.deadline = deadline.Sub(time.Now())
- }
- trInfo.tr.LazyLog(&trInfo.firstLine, false)
- ctx = trace.NewContext(ctx, trInfo.tr)
- }
- ctx = newContextWithRPCInfo(ctx, c.failFast)
- sh := cc.dopts.copts.StatsHandler
- var beginTime time.Time
- if sh != nil {
- ctx = sh.TagRPC(ctx, &stats.RPCTagInfo{FullMethodName: method, FailFast: c.failFast})
- beginTime = time.Now()
- begin := &stats.Begin{
- Client: true,
- BeginTime: beginTime,
- FailFast: c.failFast,
- }
- sh.HandleRPC(ctx, begin)
- }
- cs := &clientStream{
- callHdr: callHdr,
- ctx: ctx,
- methodConfig: &mc,
- opts: opts,
- callInfo: c,
- cc: cc,
- desc: desc,
- codec: c.codec,
- cp: cp,
- comp: comp,
- cancel: cancel,
- beginTime: beginTime,
- firstAttempt: true,
- }
- if !cc.dopts.disableRetry {
- cs.retryThrottler = cc.retryThrottler.Load().(*retryThrottler)
- }
- cs.callInfo.stream = cs
- // Only this initial attempt has stats/tracing.
- // TODO(dfawley): move to newAttempt when per-attempt stats are implemented.
- if err := cs.newAttemptLocked(sh, trInfo); err != nil {
- cs.finish(err)
- return nil, err
- }
- op := func(a *csAttempt) error { return a.newStream() }
- if err := cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) }); err != nil {
- cs.finish(err)
- return nil, err
- }
- if desc != unaryStreamDesc {
- // Listen on cc and stream contexts to cleanup when the user closes the
- // ClientConn or cancels the stream context. In all other cases, an error
- // should already be injected into the recv buffer by the transport, which
- // the client will eventually receive, and then we will cancel the stream's
- // context in clientStream.finish.
- go func() {
- select {
- case <-cc.ctx.Done():
- cs.finish(ErrClientConnClosing)
- case <-ctx.Done():
- cs.finish(toRPCErr(ctx.Err()))
- }
- }()
- }
- return cs, nil
- }
- func (cs *clientStream) newAttemptLocked(sh stats.Handler, trInfo traceInfo) error {
- cs.attempt = &csAttempt{
- cs: cs,
- dc: cs.cc.dopts.dc,
- statsHandler: sh,
- trInfo: trInfo,
- }
- if err := cs.ctx.Err(); err != nil {
- return toRPCErr(err)
- }
- t, done, err := cs.cc.getTransport(cs.ctx, cs.callInfo.failFast, cs.callHdr.Method)
- if err != nil {
- return err
- }
- cs.attempt.t = t
- cs.attempt.done = done
- return nil
- }
- func (a *csAttempt) newStream() error {
- cs := a.cs
- cs.callHdr.PreviousAttempts = cs.numRetries
- s, err := a.t.NewStream(cs.ctx, cs.callHdr)
- if err != nil {
- return toRPCErr(err)
- }
- cs.attempt.s = s
- cs.attempt.p = &parser{r: s}
- return nil
- }
- // clientStream implements a client side Stream.
- type clientStream struct {
- callHdr *transport.CallHdr
- opts []CallOption
- callInfo *callInfo
- cc *ClientConn
- desc *StreamDesc
- codec baseCodec
- cp Compressor
- comp encoding.Compressor
- cancel context.CancelFunc // cancels all attempts
- sentLast bool // sent an end stream
- beginTime time.Time
- methodConfig *MethodConfig
- ctx context.Context // the application's context, wrapped by stats/tracing
- retryThrottler *retryThrottler // The throttler active when the RPC began.
- mu sync.Mutex
- firstAttempt bool // if true, transparent retry is valid
- numRetries int // exclusive of transparent retry attempt(s)
- numRetriesSincePushback int // retries since pushback; to reset backoff
- finished bool // TODO: replace with atomic cmpxchg or sync.Once?
- attempt *csAttempt // the active client stream attempt
- // TODO(hedging): hedging will have multiple attempts simultaneously.
- committed bool // active attempt committed for retry?
- buffer []func(a *csAttempt) error // operations to replay on retry
- bufferSize int // current size of buffer
- }
- // csAttempt implements a single transport stream attempt within a
- // clientStream.
- type csAttempt struct {
- cs *clientStream
- t transport.ClientTransport
- s *transport.Stream
- p *parser
- done func(balancer.DoneInfo)
- finished bool
- dc Decompressor
- decomp encoding.Compressor
- decompSet bool
- mu sync.Mutex // guards trInfo.tr
- // trInfo.tr is set when created (if EnableTracing is true),
- // and cleared when the finish method is called.
- trInfo traceInfo
- statsHandler stats.Handler
- }
- func (cs *clientStream) commitAttemptLocked() {
- cs.committed = true
- cs.buffer = nil
- }
- func (cs *clientStream) commitAttempt() {
- cs.mu.Lock()
- cs.commitAttemptLocked()
- cs.mu.Unlock()
- }
- // shouldRetry returns nil if the RPC should be retried; otherwise it returns
- // the error that should be returned by the operation.
- func (cs *clientStream) shouldRetry(err error) error {
- if cs.attempt.s == nil && !cs.callInfo.failFast {
- // In the event of any error from NewStream (attempt.s == nil), we
- // never attempted to write anything to the wire, so we can retry
- // indefinitely for non-fail-fast RPCs.
- return nil
- }
- if cs.finished || cs.committed {
- // RPC is finished or committed; cannot retry.
- return err
- }
- // Wait for the trailers.
- if cs.attempt.s != nil {
- <-cs.attempt.s.Done()
- }
- if cs.firstAttempt && !cs.callInfo.failFast && (cs.attempt.s == nil || cs.attempt.s.Unprocessed()) {
- // First attempt, wait-for-ready, stream unprocessed: transparently retry.
- cs.firstAttempt = false
- return nil
- }
- cs.firstAttempt = false
- if cs.cc.dopts.disableRetry {
- return err
- }
- pushback := 0
- hasPushback := false
- if cs.attempt.s != nil {
- if to, toErr := cs.attempt.s.TrailersOnly(); toErr != nil {
- // Context error; stop now.
- return toErr
- } else if !to {
- return err
- }
- // TODO(retry): Move down if the spec changes to not check server pushback
- // before considering this a failure for throttling.
- sps := cs.attempt.s.Trailer()["grpc-retry-pushback-ms"]
- if len(sps) == 1 {
- var e error
- if pushback, e = strconv.Atoi(sps[0]); e != nil || pushback < 0 {
- grpclog.Infof("Server retry pushback specified to abort (%q).", sps[0])
- cs.retryThrottler.throttle() // This counts as a failure for throttling.
- return err
- }
- hasPushback = true
- } else if len(sps) > 1 {
- grpclog.Warningf("Server retry pushback specified multiple values (%q); not retrying.", sps)
- cs.retryThrottler.throttle() // This counts as a failure for throttling.
- return err
- }
- }
- var code codes.Code
- if cs.attempt.s != nil {
- code = cs.attempt.s.Status().Code()
- } else {
- code = status.Convert(err).Code()
- }
- rp := cs.methodConfig.retryPolicy
- if rp == nil || !rp.retryableStatusCodes[code] {
- return err
- }
- // Note: the ordering here is important; we count this as a failure
- // only if the code matched a retryable code.
- if cs.retryThrottler.throttle() {
- return err
- }
- if cs.numRetries+1 >= rp.maxAttempts {
- return err
- }
- var dur time.Duration
- if hasPushback {
- dur = time.Millisecond * time.Duration(pushback)
- cs.numRetriesSincePushback = 0
- } else {
- fact := math.Pow(rp.backoffMultiplier, float64(cs.numRetriesSincePushback))
- cur := float64(rp.initialBackoff) * fact
- if max := float64(rp.maxBackoff); cur > max {
- cur = max
- }
- dur = time.Duration(grpcrand.Int63n(int64(cur)))
- cs.numRetriesSincePushback++
- }
- // TODO(dfawley): we could eagerly fail here if dur puts us past the
- // deadline, but unsure if it is worth doing.
- t := time.NewTimer(dur)
- select {
- case <-t.C:
- cs.numRetries++
- return nil
- case <-cs.ctx.Done():
- t.Stop()
- return status.FromContextError(cs.ctx.Err()).Err()
- }
- }
- // Returns nil if a retry was performed and succeeded; error otherwise.
- func (cs *clientStream) retryLocked(lastErr error) error {
- for {
- cs.attempt.finish(lastErr)
- if err := cs.shouldRetry(lastErr); err != nil {
- cs.commitAttemptLocked()
- return err
- }
- if err := cs.newAttemptLocked(nil, traceInfo{}); err != nil {
- return err
- }
- if lastErr = cs.replayBufferLocked(); lastErr == nil {
- return nil
- }
- }
- }
- func (cs *clientStream) Context() context.Context {
- cs.commitAttempt()
- // No need to lock before using attempt, since we know it is committed and
- // cannot change.
- return cs.attempt.s.Context()
- }
- func (cs *clientStream) withRetry(op func(a *csAttempt) error, onSuccess func()) error {
- cs.mu.Lock()
- for {
- if cs.committed {
- cs.mu.Unlock()
- return op(cs.attempt)
- }
- a := cs.attempt
- cs.mu.Unlock()
- err := op(a)
- cs.mu.Lock()
- if a != cs.attempt {
- // We started another attempt already.
- continue
- }
- if err == io.EOF {
- <-a.s.Done()
- }
- if err == nil || (err == io.EOF && a.s.Status().Code() == codes.OK) {
- onSuccess()
- cs.mu.Unlock()
- return err
- }
- if err := cs.retryLocked(err); err != nil {
- cs.mu.Unlock()
- return err
- }
- }
- }
- func (cs *clientStream) Header() (metadata.MD, error) {
- var m metadata.MD
- err := cs.withRetry(func(a *csAttempt) error {
- var err error
- m, err = a.s.Header()
- return toRPCErr(err)
- }, cs.commitAttemptLocked)
- if err != nil {
- cs.finish(err)
- }
- return m, err
- }
- func (cs *clientStream) Trailer() metadata.MD {
- // On RPC failure, we never need to retry, because usage requires that
- // RecvMsg() returned a non-nil error before calling this function is valid.
- // We would have retried earlier if necessary.
- //
- // Commit the attempt anyway, just in case users are not following those
- // directions -- it will prevent races and should not meaningfully impact
- // performance.
- cs.commitAttempt()
- if cs.attempt.s == nil {
- return nil
- }
- return cs.attempt.s.Trailer()
- }
- func (cs *clientStream) replayBufferLocked() error {
- a := cs.attempt
- for _, f := range cs.buffer {
- if err := f(a); err != nil {
- return err
- }
- }
- return nil
- }
- func (cs *clientStream) bufferForRetryLocked(sz int, op func(a *csAttempt) error) {
- // Note: we still will buffer if retry is disabled (for transparent retries).
- if cs.committed {
- return
- }
- cs.bufferSize += sz
- if cs.bufferSize > cs.callInfo.maxRetryRPCBufferSize {
- cs.commitAttemptLocked()
- return
- }
- cs.buffer = append(cs.buffer, op)
- }
- func (cs *clientStream) SendMsg(m interface{}) (err error) {
- defer func() {
- if err != nil && err != io.EOF {
- // Call finish on the client stream for errors generated by this SendMsg
- // call, as these indicate problems created by this client. (Transport
- // errors are converted to an io.EOF error in csAttempt.sendMsg; the real
- // error will be returned from RecvMsg eventually in that case, or be
- // retried.)
- cs.finish(err)
- }
- }()
- if cs.sentLast {
- return status.Errorf(codes.Internal, "SendMsg called after CloseSend")
- }
- if !cs.desc.ClientStreams {
- cs.sentLast = true
- }
- data, err := encode(cs.codec, m)
- if err != nil {
- return err
- }
- compData, err := compress(data, cs.cp, cs.comp)
- if err != nil {
- return err
- }
- hdr, payload := msgHeader(data, compData)
- // TODO(dfawley): should we be checking len(data) instead?
- if len(payload) > *cs.callInfo.maxSendMessageSize {
- return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), *cs.callInfo.maxSendMessageSize)
- }
- op := func(a *csAttempt) error {
- err := a.sendMsg(m, hdr, payload, data)
- // nil out the message and uncomp when replaying; they are only needed for
- // stats which is disabled for subsequent attempts.
- m, data = nil, nil
- return err
- }
- return cs.withRetry(op, func() { cs.bufferForRetryLocked(len(hdr)+len(payload), op) })
- }
- func (cs *clientStream) RecvMsg(m interface{}) error {
- err := cs.withRetry(func(a *csAttempt) error {
- return a.recvMsg(m)
- }, cs.commitAttemptLocked)
- if err != nil || !cs.desc.ServerStreams {
- // err != nil or non-server-streaming indicates end of stream.
- cs.finish(err)
- }
- return err
- }
- func (cs *clientStream) CloseSend() error {
- if cs.sentLast {
- // TODO: return an error and finish the stream instead, due to API misuse?
- return nil
- }
- cs.sentLast = true
- op := func(a *csAttempt) error { return a.t.Write(a.s, nil, nil, &transport.Options{Last: true}) }
- cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) })
- // We never returned an error here for reasons.
- return nil
- }
- func (cs *clientStream) finish(err error) {
- if err == io.EOF {
- // Ending a stream with EOF indicates a success.
- err = nil
- }
- cs.mu.Lock()
- if cs.finished {
- cs.mu.Unlock()
- return
- }
- cs.finished = true
- cs.commitAttemptLocked()
- cs.mu.Unlock()
- if err == nil {
- cs.retryThrottler.successfulRPC()
- }
- if channelz.IsOn() {
- if err != nil {
- cs.cc.incrCallsFailed()
- } else {
- cs.cc.incrCallsSucceeded()
- }
- }
- if cs.attempt != nil {
- cs.attempt.finish(err)
- }
- // after functions all rely upon having a stream.
- if cs.attempt.s != nil {
- for _, o := range cs.opts {
- o.after(cs.callInfo)
- }
- }
- cs.cancel()
- }
- func (a *csAttempt) sendMsg(m interface{}, hdr, payld, data []byte) error {
- cs := a.cs
- if EnableTracing {
- a.mu.Lock()
- if a.trInfo.tr != nil {
- a.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
- }
- a.mu.Unlock()
- }
- if err := a.t.Write(a.s, hdr, payld, &transport.Options{Last: !cs.desc.ClientStreams}); err != nil {
- if !cs.desc.ClientStreams {
- // For non-client-streaming RPCs, we return nil instead of EOF on error
- // because the generated code requires it. finish is not called; RecvMsg()
- // will call it with the stream's status independently.
- return nil
- }
- return io.EOF
- }
- if a.statsHandler != nil {
- a.statsHandler.HandleRPC(cs.ctx, outPayload(true, m, data, payld, time.Now()))
- }
- if channelz.IsOn() {
- a.t.IncrMsgSent()
- }
- return nil
- }
- func (a *csAttempt) recvMsg(m interface{}) (err error) {
- cs := a.cs
- var inPayload *stats.InPayload
- if a.statsHandler != nil {
- inPayload = &stats.InPayload{
- Client: true,
- }
- }
- if !a.decompSet {
- // Block until we receive headers containing received message encoding.
- if ct := a.s.RecvCompress(); ct != "" && ct != encoding.Identity {
- if a.dc == nil || a.dc.Type() != ct {
- // No configured decompressor, or it does not match the incoming
- // message encoding; attempt to find a registered compressor that does.
- a.dc = nil
- a.decomp = encoding.GetCompressor(ct)
- }
- } else {
- // No compression is used; disable our decompressor.
- a.dc = nil
- }
- // Only initialize this state once per stream.
- a.decompSet = true
- }
- err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, inPayload, a.decomp)
- if err != nil {
- if err == io.EOF {
- if statusErr := a.s.Status().Err(); statusErr != nil {
- return statusErr
- }
- return io.EOF // indicates successful end of stream.
- }
- return toRPCErr(err)
- }
- if EnableTracing {
- a.mu.Lock()
- if a.trInfo.tr != nil {
- a.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
- }
- a.mu.Unlock()
- }
- if inPayload != nil {
- a.statsHandler.HandleRPC(cs.ctx, inPayload)
- }
- if channelz.IsOn() {
- a.t.IncrMsgRecv()
- }
- if cs.desc.ServerStreams {
- // Subsequent messages should be received by subsequent RecvMsg calls.
- return nil
- }
- // Special handling for non-server-stream rpcs.
- // This recv expects EOF or errors, so we don't collect inPayload.
- err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, nil, a.decomp)
- if err == nil {
- return toRPCErr(errors.New("grpc: client streaming protocol violation: get <nil>, want <EOF>"))
- }
- if err == io.EOF {
- return a.s.Status().Err() // non-server streaming Recv returns nil on success
- }
- return toRPCErr(err)
- }
- func (a *csAttempt) finish(err error) {
- a.mu.Lock()
- if a.finished {
- a.mu.Unlock()
- return
- }
- a.finished = true
- if err == io.EOF {
- // Ending a stream with EOF indicates a success.
- err = nil
- }
- if a.s != nil {
- a.t.CloseStream(a.s, err)
- }
- if a.done != nil {
- br := false
- if a.s != nil {
- br = a.s.BytesReceived()
- }
- a.done(balancer.DoneInfo{
- Err: err,
- BytesSent: a.s != nil,
- BytesReceived: br,
- })
- }
- if a.statsHandler != nil {
- end := &stats.End{
- Client: true,
- BeginTime: a.cs.beginTime,
- EndTime: time.Now(),
- Error: err,
- }
- a.statsHandler.HandleRPC(a.cs.ctx, end)
- }
- if a.trInfo.tr != nil {
- if err == nil {
- a.trInfo.tr.LazyPrintf("RPC: [OK]")
- } else {
- a.trInfo.tr.LazyPrintf("RPC: [%v]", err)
- a.trInfo.tr.SetError()
- }
- a.trInfo.tr.Finish()
- a.trInfo.tr = nil
- }
- a.mu.Unlock()
- }
- // ServerStream defines the server-side behavior of a streaming RPC.
- //
- // All errors returned from ServerStream methods are compatible with the
- // status package.
- type ServerStream interface {
- // SetHeader sets the header metadata. It may be called multiple times.
- // When call multiple times, all the provided metadata will be merged.
- // All the metadata will be sent out when one of the following happens:
- // - ServerStream.SendHeader() is called;
- // - The first response is sent out;
- // - An RPC status is sent out (error or success).
- SetHeader(metadata.MD) error
- // SendHeader sends the header metadata.
- // The provided md and headers set by SetHeader() will be sent.
- // It fails if called multiple times.
- SendHeader(metadata.MD) error
- // SetTrailer sets the trailer metadata which will be sent with the RPC status.
- // When called more than once, all the provided metadata will be merged.
- SetTrailer(metadata.MD)
- // Context returns the context for this stream.
- Context() context.Context
- // SendMsg sends a message. On error, SendMsg aborts the stream and the
- // error is returned directly.
- //
- // SendMsg blocks until:
- // - There is sufficient flow control to schedule m with the transport, or
- // - The stream is done, or
- // - The stream breaks.
- //
- // SendMsg does not wait until the message is received by the client. An
- // untimely stream closure may result in lost messages.
- //
- // It is safe to have a goroutine calling SendMsg and another goroutine
- // calling RecvMsg on the same stream at the same time, but it is not safe
- // to call SendMsg on the same stream in different goroutines.
- SendMsg(m interface{}) error
- // RecvMsg blocks until it receives a message into m or the stream is
- // done. It returns io.EOF when the client has performed a CloseSend. On
- // any non-EOF error, the stream is aborted and the error contains the
- // RPC status.
- //
- // It is safe to have a goroutine calling SendMsg and another goroutine
- // calling RecvMsg on the same stream at the same time, but it is not
- // safe to call RecvMsg on the same stream in different goroutines.
- RecvMsg(m interface{}) error
- }
- // serverStream implements a server side Stream.
- type serverStream struct {
- ctx context.Context
- t transport.ServerTransport
- s *transport.Stream
- p *parser
- codec baseCodec
- cp Compressor
- dc Decompressor
- comp encoding.Compressor
- decomp encoding.Compressor
- maxReceiveMessageSize int
- maxSendMessageSize int
- trInfo *traceInfo
- statsHandler stats.Handler
- mu sync.Mutex // protects trInfo.tr after the service handler runs.
- }
- func (ss *serverStream) Context() context.Context {
- return ss.ctx
- }
- func (ss *serverStream) SetHeader(md metadata.MD) error {
- if md.Len() == 0 {
- return nil
- }
- return ss.s.SetHeader(md)
- }
- func (ss *serverStream) SendHeader(md metadata.MD) error {
- return ss.t.WriteHeader(ss.s, md)
- }
- func (ss *serverStream) SetTrailer(md metadata.MD) {
- if md.Len() == 0 {
- return
- }
- ss.s.SetTrailer(md)
- }
- func (ss *serverStream) SendMsg(m interface{}) (err error) {
- defer func() {
- if ss.trInfo != nil {
- ss.mu.Lock()
- if ss.trInfo.tr != nil {
- if err == nil {
- ss.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
- } else {
- ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
- ss.trInfo.tr.SetError()
- }
- }
- ss.mu.Unlock()
- }
- if err != nil && err != io.EOF {
- st, _ := status.FromError(toRPCErr(err))
- ss.t.WriteStatus(ss.s, st)
- }
- if channelz.IsOn() && err == nil {
- ss.t.IncrMsgSent()
- }
- }()
- data, err := encode(ss.codec, m)
- if err != nil {
- return err
- }
- compData, err := compress(data, ss.cp, ss.comp)
- if err != nil {
- return err
- }
- hdr, payload := msgHeader(data, compData)
- // TODO(dfawley): should we be checking len(data) instead?
- if len(payload) > ss.maxSendMessageSize {
- return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), ss.maxSendMessageSize)
- }
- if err := ss.t.Write(ss.s, hdr, payload, &transport.Options{Last: false}); err != nil {
- return toRPCErr(err)
- }
- if ss.statsHandler != nil {
- ss.statsHandler.HandleRPC(ss.s.Context(), outPayload(false, m, data, payload, time.Now()))
- }
- return nil
- }
- func (ss *serverStream) RecvMsg(m interface{}) (err error) {
- defer func() {
- if ss.trInfo != nil {
- ss.mu.Lock()
- if ss.trInfo.tr != nil {
- if err == nil {
- ss.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
- } else if err != io.EOF {
- ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
- ss.trInfo.tr.SetError()
- }
- }
- ss.mu.Unlock()
- }
- if err != nil && err != io.EOF {
- st, _ := status.FromError(toRPCErr(err))
- ss.t.WriteStatus(ss.s, st)
- }
- if channelz.IsOn() && err == nil {
- ss.t.IncrMsgRecv()
- }
- }()
- var inPayload *stats.InPayload
- if ss.statsHandler != nil {
- inPayload = &stats.InPayload{}
- }
- if err := recv(ss.p, ss.codec, ss.s, ss.dc, m, ss.maxReceiveMessageSize, inPayload, ss.decomp); err != nil {
- if err == io.EOF {
- return err
- }
- if err == io.ErrUnexpectedEOF {
- err = status.Errorf(codes.Internal, io.ErrUnexpectedEOF.Error())
- }
- return toRPCErr(err)
- }
- if inPayload != nil {
- ss.statsHandler.HandleRPC(ss.s.Context(), inPayload)
- }
- return nil
- }
- // MethodFromServerStream returns the method string for the input stream.
- // The returned string is in the format of "/service/method".
- func MethodFromServerStream(stream ServerStream) (string, bool) {
- return Method(stream.Context())
- }
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