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- /*
- *
- * Copyright 2014 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- // Package transport defines and implements message oriented communication
- // channel to complete various transactions (e.g., an RPC). It is meant for
- // grpc-internal usage and is not intended to be imported directly by users.
- package transport
- import (
- "errors"
- "fmt"
- "io"
- "net"
- "sync"
- "sync/atomic"
- "golang.org/x/net/context"
- "google.golang.org/grpc/codes"
- "google.golang.org/grpc/credentials"
- "google.golang.org/grpc/keepalive"
- "google.golang.org/grpc/metadata"
- "google.golang.org/grpc/stats"
- "google.golang.org/grpc/status"
- "google.golang.org/grpc/tap"
- )
- // recvMsg represents the received msg from the transport. All transport
- // protocol specific info has been removed.
- type recvMsg struct {
- data []byte
- // nil: received some data
- // io.EOF: stream is completed. data is nil.
- // other non-nil error: transport failure. data is nil.
- err error
- }
- // recvBuffer is an unbounded channel of recvMsg structs.
- // Note recvBuffer differs from controlBuffer only in that recvBuffer
- // holds a channel of only recvMsg structs instead of objects implementing "item" interface.
- // recvBuffer is written to much more often than
- // controlBuffer and using strict recvMsg structs helps avoid allocation in "recvBuffer.put"
- type recvBuffer struct {
- c chan recvMsg
- mu sync.Mutex
- backlog []recvMsg
- err error
- }
- func newRecvBuffer() *recvBuffer {
- b := &recvBuffer{
- c: make(chan recvMsg, 1),
- }
- return b
- }
- func (b *recvBuffer) put(r recvMsg) {
- b.mu.Lock()
- if b.err != nil {
- b.mu.Unlock()
- // An error had occurred earlier, don't accept more
- // data or errors.
- return
- }
- b.err = r.err
- if len(b.backlog) == 0 {
- select {
- case b.c <- r:
- b.mu.Unlock()
- return
- default:
- }
- }
- b.backlog = append(b.backlog, r)
- b.mu.Unlock()
- }
- func (b *recvBuffer) load() {
- b.mu.Lock()
- if len(b.backlog) > 0 {
- select {
- case b.c <- b.backlog[0]:
- b.backlog[0] = recvMsg{}
- b.backlog = b.backlog[1:]
- default:
- }
- }
- b.mu.Unlock()
- }
- // get returns the channel that receives a recvMsg in the buffer.
- //
- // Upon receipt of a recvMsg, the caller should call load to send another
- // recvMsg onto the channel if there is any.
- func (b *recvBuffer) get() <-chan recvMsg {
- return b.c
- }
- //
- // recvBufferReader implements io.Reader interface to read the data from
- // recvBuffer.
- type recvBufferReader struct {
- ctx context.Context
- ctxDone <-chan struct{} // cache of ctx.Done() (for performance).
- recv *recvBuffer
- last []byte // Stores the remaining data in the previous calls.
- err error
- }
- // Read reads the next len(p) bytes from last. If last is drained, it tries to
- // read additional data from recv. It blocks if there no additional data available
- // in recv. If Read returns any non-nil error, it will continue to return that error.
- func (r *recvBufferReader) Read(p []byte) (n int, err error) {
- if r.err != nil {
- return 0, r.err
- }
- n, r.err = r.read(p)
- return n, r.err
- }
- func (r *recvBufferReader) read(p []byte) (n int, err error) {
- if r.last != nil && len(r.last) > 0 {
- // Read remaining data left in last call.
- copied := copy(p, r.last)
- r.last = r.last[copied:]
- return copied, nil
- }
- select {
- case <-r.ctxDone:
- return 0, ContextErr(r.ctx.Err())
- case m := <-r.recv.get():
- r.recv.load()
- if m.err != nil {
- return 0, m.err
- }
- copied := copy(p, m.data)
- r.last = m.data[copied:]
- return copied, nil
- }
- }
- type streamState uint32
- const (
- streamActive streamState = iota
- streamWriteDone // EndStream sent
- streamReadDone // EndStream received
- streamDone // the entire stream is finished.
- )
- // Stream represents an RPC in the transport layer.
- type Stream struct {
- id uint32
- st ServerTransport // nil for client side Stream
- ctx context.Context // the associated context of the stream
- cancel context.CancelFunc // always nil for client side Stream
- done chan struct{} // closed at the end of stream to unblock writers. On the client side.
- ctxDone <-chan struct{} // same as done chan but for server side. Cache of ctx.Done() (for performance)
- method string // the associated RPC method of the stream
- recvCompress string
- sendCompress string
- buf *recvBuffer
- trReader io.Reader
- fc *inFlow
- recvQuota uint32
- wq *writeQuota
- // Callback to state application's intentions to read data. This
- // is used to adjust flow control, if needed.
- requestRead func(int)
- headerChan chan struct{} // closed to indicate the end of header metadata.
- headerDone uint32 // set when headerChan is closed. Used to avoid closing headerChan multiple times.
- // hdrMu protects header and trailer metadata on the server-side.
- hdrMu sync.Mutex
- header metadata.MD // the received header metadata.
- trailer metadata.MD // the key-value map of trailer metadata.
- noHeaders bool // set if the client never received headers (set only after the stream is done).
- // On the server-side, headerSent is atomically set to 1 when the headers are sent out.
- headerSent uint32
- state streamState
- // On client-side it is the status error received from the server.
- // On server-side it is unused.
- status *status.Status
- bytesReceived uint32 // indicates whether any bytes have been received on this stream
- unprocessed uint32 // set if the server sends a refused stream or GOAWAY including this stream
- // contentSubtype is the content-subtype for requests.
- // this must be lowercase or the behavior is undefined.
- contentSubtype string
- }
- // isHeaderSent is only valid on the server-side.
- func (s *Stream) isHeaderSent() bool {
- return atomic.LoadUint32(&s.headerSent) == 1
- }
- // updateHeaderSent updates headerSent and returns true
- // if it was alreay set. It is valid only on server-side.
- func (s *Stream) updateHeaderSent() bool {
- return atomic.SwapUint32(&s.headerSent, 1) == 1
- }
- func (s *Stream) swapState(st streamState) streamState {
- return streamState(atomic.SwapUint32((*uint32)(&s.state), uint32(st)))
- }
- func (s *Stream) compareAndSwapState(oldState, newState streamState) bool {
- return atomic.CompareAndSwapUint32((*uint32)(&s.state), uint32(oldState), uint32(newState))
- }
- func (s *Stream) getState() streamState {
- return streamState(atomic.LoadUint32((*uint32)(&s.state)))
- }
- func (s *Stream) waitOnHeader() error {
- if s.headerChan == nil {
- // On the server headerChan is always nil since a stream originates
- // only after having received headers.
- return nil
- }
- select {
- case <-s.ctx.Done():
- return ContextErr(s.ctx.Err())
- case <-s.headerChan:
- return nil
- }
- }
- // RecvCompress returns the compression algorithm applied to the inbound
- // message. It is empty string if there is no compression applied.
- func (s *Stream) RecvCompress() string {
- if err := s.waitOnHeader(); err != nil {
- return ""
- }
- return s.recvCompress
- }
- // SetSendCompress sets the compression algorithm to the stream.
- func (s *Stream) SetSendCompress(str string) {
- s.sendCompress = str
- }
- // Done returns a channel which is closed when it receives the final status
- // from the server.
- func (s *Stream) Done() <-chan struct{} {
- return s.done
- }
- // Header acquires the key-value pairs of header metadata once it
- // is available. It blocks until i) the metadata is ready or ii) there is no
- // header metadata or iii) the stream is canceled/expired.
- func (s *Stream) Header() (metadata.MD, error) {
- err := s.waitOnHeader()
- // Even if the stream is closed, header is returned if available.
- select {
- case <-s.headerChan:
- if s.header == nil {
- return nil, nil
- }
- return s.header.Copy(), nil
- default:
- }
- return nil, err
- }
- // TrailersOnly blocks until a header or trailers-only frame is received and
- // then returns true if the stream was trailers-only. If the stream ends
- // before headers are received, returns true, nil. If a context error happens
- // first, returns it as a status error. Client-side only.
- func (s *Stream) TrailersOnly() (bool, error) {
- err := s.waitOnHeader()
- if err != nil {
- return false, err
- }
- // if !headerDone, some other connection error occurred.
- return s.noHeaders && atomic.LoadUint32(&s.headerDone) == 1, nil
- }
- // Trailer returns the cached trailer metedata. Note that if it is not called
- // after the entire stream is done, it could return an empty MD. Client
- // side only.
- // It can be safely read only after stream has ended that is either read
- // or write have returned io.EOF.
- func (s *Stream) Trailer() metadata.MD {
- c := s.trailer.Copy()
- return c
- }
- // ContentSubtype returns the content-subtype for a request. For example, a
- // content-subtype of "proto" will result in a content-type of
- // "application/grpc+proto". This will always be lowercase. See
- // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
- // more details.
- func (s *Stream) ContentSubtype() string {
- return s.contentSubtype
- }
- // Context returns the context of the stream.
- func (s *Stream) Context() context.Context {
- return s.ctx
- }
- // Method returns the method for the stream.
- func (s *Stream) Method() string {
- return s.method
- }
- // Status returns the status received from the server.
- // Status can be read safely only after the stream has ended,
- // that is, after Done() is closed.
- func (s *Stream) Status() *status.Status {
- return s.status
- }
- // SetHeader sets the header metadata. This can be called multiple times.
- // Server side only.
- // This should not be called in parallel to other data writes.
- func (s *Stream) SetHeader(md metadata.MD) error {
- if md.Len() == 0 {
- return nil
- }
- if s.isHeaderSent() || s.getState() == streamDone {
- return ErrIllegalHeaderWrite
- }
- s.hdrMu.Lock()
- s.header = metadata.Join(s.header, md)
- s.hdrMu.Unlock()
- return nil
- }
- // SendHeader sends the given header metadata. The given metadata is
- // combined with any metadata set by previous calls to SetHeader and
- // then written to the transport stream.
- func (s *Stream) SendHeader(md metadata.MD) error {
- return s.st.WriteHeader(s, md)
- }
- // SetTrailer sets the trailer metadata which will be sent with the RPC status
- // by the server. This can be called multiple times. Server side only.
- // This should not be called parallel to other data writes.
- func (s *Stream) SetTrailer(md metadata.MD) error {
- if md.Len() == 0 {
- return nil
- }
- if s.getState() == streamDone {
- return ErrIllegalHeaderWrite
- }
- s.hdrMu.Lock()
- s.trailer = metadata.Join(s.trailer, md)
- s.hdrMu.Unlock()
- return nil
- }
- func (s *Stream) write(m recvMsg) {
- s.buf.put(m)
- }
- // Read reads all p bytes from the wire for this stream.
- func (s *Stream) Read(p []byte) (n int, err error) {
- // Don't request a read if there was an error earlier
- if er := s.trReader.(*transportReader).er; er != nil {
- return 0, er
- }
- s.requestRead(len(p))
- return io.ReadFull(s.trReader, p)
- }
- // tranportReader reads all the data available for this Stream from the transport and
- // passes them into the decoder, which converts them into a gRPC message stream.
- // The error is io.EOF when the stream is done or another non-nil error if
- // the stream broke.
- type transportReader struct {
- reader io.Reader
- // The handler to control the window update procedure for both this
- // particular stream and the associated transport.
- windowHandler func(int)
- er error
- }
- func (t *transportReader) Read(p []byte) (n int, err error) {
- n, err = t.reader.Read(p)
- if err != nil {
- t.er = err
- return
- }
- t.windowHandler(n)
- return
- }
- // BytesReceived indicates whether any bytes have been received on this stream.
- func (s *Stream) BytesReceived() bool {
- return atomic.LoadUint32(&s.bytesReceived) == 1
- }
- // Unprocessed indicates whether the server did not process this stream --
- // i.e. it sent a refused stream or GOAWAY including this stream ID.
- func (s *Stream) Unprocessed() bool {
- return atomic.LoadUint32(&s.unprocessed) == 1
- }
- // GoString is implemented by Stream so context.String() won't
- // race when printing %#v.
- func (s *Stream) GoString() string {
- return fmt.Sprintf("<stream: %p, %v>", s, s.method)
- }
- // state of transport
- type transportState int
- const (
- reachable transportState = iota
- closing
- draining
- )
- // ServerConfig consists of all the configurations to establish a server transport.
- type ServerConfig struct {
- MaxStreams uint32
- AuthInfo credentials.AuthInfo
- InTapHandle tap.ServerInHandle
- StatsHandler stats.Handler
- KeepaliveParams keepalive.ServerParameters
- KeepalivePolicy keepalive.EnforcementPolicy
- InitialWindowSize int32
- InitialConnWindowSize int32
- WriteBufferSize int
- ReadBufferSize int
- ChannelzParentID int64
- MaxHeaderListSize *uint32
- }
- // NewServerTransport creates a ServerTransport with conn or non-nil error
- // if it fails.
- func NewServerTransport(protocol string, conn net.Conn, config *ServerConfig) (ServerTransport, error) {
- return newHTTP2Server(conn, config)
- }
- // ConnectOptions covers all relevant options for communicating with the server.
- type ConnectOptions struct {
- // UserAgent is the application user agent.
- UserAgent string
- // Dialer specifies how to dial a network address.
- Dialer func(context.Context, string) (net.Conn, error)
- // FailOnNonTempDialError specifies if gRPC fails on non-temporary dial errors.
- FailOnNonTempDialError bool
- // PerRPCCredentials stores the PerRPCCredentials required to issue RPCs.
- PerRPCCredentials []credentials.PerRPCCredentials
- // TransportCredentials stores the Authenticator required to setup a client connection.
- TransportCredentials credentials.TransportCredentials
- // KeepaliveParams stores the keepalive parameters.
- KeepaliveParams keepalive.ClientParameters
- // StatsHandler stores the handler for stats.
- StatsHandler stats.Handler
- // InitialWindowSize sets the initial window size for a stream.
- InitialWindowSize int32
- // InitialConnWindowSize sets the initial window size for a connection.
- InitialConnWindowSize int32
- // WriteBufferSize sets the size of write buffer which in turn determines how much data can be batched before it's written on the wire.
- WriteBufferSize int
- // ReadBufferSize sets the size of read buffer, which in turn determines how much data can be read at most for one read syscall.
- ReadBufferSize int
- // ChannelzParentID sets the addrConn id which initiate the creation of this client transport.
- ChannelzParentID int64
- // MaxHeaderListSize sets the max (uncompressed) size of header list that is prepared to be received.
- MaxHeaderListSize *uint32
- }
- // TargetInfo contains the information of the target such as network address and metadata.
- type TargetInfo struct {
- Addr string
- Metadata interface{}
- Authority string
- }
- // NewClientTransport establishes the transport with the required ConnectOptions
- // and returns it to the caller.
- func NewClientTransport(connectCtx, ctx context.Context, target TargetInfo, opts ConnectOptions, onSuccess func()) (ClientTransport, error) {
- return newHTTP2Client(connectCtx, ctx, target, opts, onSuccess)
- }
- // Options provides additional hints and information for message
- // transmission.
- type Options struct {
- // Last indicates whether this write is the last piece for
- // this stream.
- Last bool
- }
- // CallHdr carries the information of a particular RPC.
- type CallHdr struct {
- // Host specifies the peer's host.
- Host string
- // Method specifies the operation to perform.
- Method string
- // SendCompress specifies the compression algorithm applied on
- // outbound message.
- SendCompress string
- // Creds specifies credentials.PerRPCCredentials for a call.
- Creds credentials.PerRPCCredentials
- // ContentSubtype specifies the content-subtype for a request. For example, a
- // content-subtype of "proto" will result in a content-type of
- // "application/grpc+proto". The value of ContentSubtype must be all
- // lowercase, otherwise the behavior is undefined. See
- // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests
- // for more details.
- ContentSubtype string
- PreviousAttempts int // value of grpc-previous-rpc-attempts header to set
- }
- // ClientTransport is the common interface for all gRPC client-side transport
- // implementations.
- type ClientTransport interface {
- // Close tears down this transport. Once it returns, the transport
- // should not be accessed any more. The caller must make sure this
- // is called only once.
- Close() error
- // GracefulClose starts to tear down the transport. It stops accepting
- // new RPCs and wait the completion of the pending RPCs.
- GracefulClose() error
- // Write sends the data for the given stream. A nil stream indicates
- // the write is to be performed on the transport as a whole.
- Write(s *Stream, hdr []byte, data []byte, opts *Options) error
- // NewStream creates a Stream for an RPC.
- NewStream(ctx context.Context, callHdr *CallHdr) (*Stream, error)
- // CloseStream clears the footprint of a stream when the stream is
- // not needed any more. The err indicates the error incurred when
- // CloseStream is called. Must be called when a stream is finished
- // unless the associated transport is closing.
- CloseStream(stream *Stream, err error)
- // Error returns a channel that is closed when some I/O error
- // happens. Typically the caller should have a goroutine to monitor
- // this in order to take action (e.g., close the current transport
- // and create a new one) in error case. It should not return nil
- // once the transport is initiated.
- Error() <-chan struct{}
- // GoAway returns a channel that is closed when ClientTransport
- // receives the draining signal from the server (e.g., GOAWAY frame in
- // HTTP/2).
- GoAway() <-chan struct{}
- // GetGoAwayReason returns the reason why GoAway frame was received.
- GetGoAwayReason() GoAwayReason
- // IncrMsgSent increments the number of message sent through this transport.
- IncrMsgSent()
- // IncrMsgRecv increments the number of message received through this transport.
- IncrMsgRecv()
- }
- // ServerTransport is the common interface for all gRPC server-side transport
- // implementations.
- //
- // Methods may be called concurrently from multiple goroutines, but
- // Write methods for a given Stream will be called serially.
- type ServerTransport interface {
- // HandleStreams receives incoming streams using the given handler.
- HandleStreams(func(*Stream), func(context.Context, string) context.Context)
- // WriteHeader sends the header metadata for the given stream.
- // WriteHeader may not be called on all streams.
- WriteHeader(s *Stream, md metadata.MD) error
- // Write sends the data for the given stream.
- // Write may not be called on all streams.
- Write(s *Stream, hdr []byte, data []byte, opts *Options) error
- // WriteStatus sends the status of a stream to the client. WriteStatus is
- // the final call made on a stream and always occurs.
- WriteStatus(s *Stream, st *status.Status) error
- // Close tears down the transport. Once it is called, the transport
- // should not be accessed any more. All the pending streams and their
- // handlers will be terminated asynchronously.
- Close() error
- // RemoteAddr returns the remote network address.
- RemoteAddr() net.Addr
- // Drain notifies the client this ServerTransport stops accepting new RPCs.
- Drain()
- // IncrMsgSent increments the number of message sent through this transport.
- IncrMsgSent()
- // IncrMsgRecv increments the number of message received through this transport.
- IncrMsgRecv()
- }
- // streamErrorf creates an StreamError with the specified error code and description.
- func streamErrorf(c codes.Code, format string, a ...interface{}) StreamError {
- return StreamError{
- Code: c,
- Desc: fmt.Sprintf(format, a...),
- }
- }
- // streamError creates an StreamError with the specified error code and description.
- func streamError(c codes.Code, desc string) StreamError {
- return StreamError{Code: c, Desc: desc}
- }
- // connectionErrorf creates an ConnectionError with the specified error description.
- func connectionErrorf(temp bool, e error, format string, a ...interface{}) ConnectionError {
- return ConnectionError{
- Desc: fmt.Sprintf(format, a...),
- temp: temp,
- err: e,
- }
- }
- // ConnectionError is an error that results in the termination of the
- // entire connection and the retry of all the active streams.
- type ConnectionError struct {
- Desc string
- temp bool
- err error
- }
- func (e ConnectionError) Error() string {
- return fmt.Sprintf("connection error: desc = %q", e.Desc)
- }
- // Temporary indicates if this connection error is temporary or fatal.
- func (e ConnectionError) Temporary() bool {
- return e.temp
- }
- // Origin returns the original error of this connection error.
- func (e ConnectionError) Origin() error {
- // Never return nil error here.
- // If the original error is nil, return itself.
- if e.err == nil {
- return e
- }
- return e.err
- }
- var (
- // ErrConnClosing indicates that the transport is closing.
- ErrConnClosing = connectionErrorf(true, nil, "transport is closing")
- // errStreamDrain indicates that the stream is rejected because the
- // connection is draining. This could be caused by goaway or balancer
- // removing the address.
- errStreamDrain = streamErrorf(codes.Unavailable, "the connection is draining")
- // errStreamDone is returned from write at the client side to indiacte application
- // layer of an error.
- errStreamDone = errors.New("the stream is done")
- // StatusGoAway indicates that the server sent a GOAWAY that included this
- // stream's ID in unprocessed RPCs.
- statusGoAway = status.New(codes.Unavailable, "the stream is rejected because server is draining the connection")
- )
- // TODO: See if we can replace StreamError with status package errors.
- // StreamError is an error that only affects one stream within a connection.
- type StreamError struct {
- Code codes.Code
- Desc string
- }
- func (e StreamError) Error() string {
- return fmt.Sprintf("stream error: code = %s desc = %q", e.Code, e.Desc)
- }
- // GoAwayReason contains the reason for the GoAway frame received.
- type GoAwayReason uint8
- const (
- // GoAwayInvalid indicates that no GoAway frame is received.
- GoAwayInvalid GoAwayReason = 0
- // GoAwayNoReason is the default value when GoAway frame is received.
- GoAwayNoReason GoAwayReason = 1
- // GoAwayTooManyPings indicates that a GoAway frame with
- // ErrCodeEnhanceYourCalm was received and that the debug data said
- // "too_many_pings".
- GoAwayTooManyPings GoAwayReason = 2
- )
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