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- // Copyright 2012 Google, Inc. All rights reserved.
- // Copyright 2009-2011 Andreas Krennmair. All rights reserved.
- //
- // Use of this source code is governed by a BSD-style license
- // that can be found in the LICENSE file in the root of the source
- // tree.
- package layers
- import (
- "encoding/binary"
- "github.com/google/gopacket"
- )
- // UDPLite is the layer for UDP-Lite headers (rfc 3828).
- type UDPLite struct {
- BaseLayer
- SrcPort, DstPort UDPLitePort
- ChecksumCoverage uint16
- Checksum uint16
- sPort, dPort []byte
- }
- // LayerType returns gopacket.LayerTypeUDPLite
- func (u *UDPLite) LayerType() gopacket.LayerType { return LayerTypeUDPLite }
- func decodeUDPLite(data []byte, p gopacket.PacketBuilder) error {
- udp := &UDPLite{
- SrcPort: UDPLitePort(binary.BigEndian.Uint16(data[0:2])),
- sPort: data[0:2],
- DstPort: UDPLitePort(binary.BigEndian.Uint16(data[2:4])),
- dPort: data[2:4],
- ChecksumCoverage: binary.BigEndian.Uint16(data[4:6]),
- Checksum: binary.BigEndian.Uint16(data[6:8]),
- BaseLayer: BaseLayer{data[:8], data[8:]},
- }
- p.AddLayer(udp)
- p.SetTransportLayer(udp)
- return p.NextDecoder(gopacket.LayerTypePayload)
- }
- func (u *UDPLite) TransportFlow() gopacket.Flow {
- return gopacket.NewFlow(EndpointUDPLitePort, u.sPort, u.dPort)
- }
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