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- // Copyright 2012 Google, Inc. All rights reserved.
- // Copyright 2009-2011 Andreas Krennmair. All rights reserved.
- //
- // Use of this source code is governed by a BSD-style license
- // that can be found in the LICENSE file in the root of the source
- // tree.
- package layers
- import (
- "errors"
- "fmt"
- "github.com/google/gopacket"
- )
- // Checksum computation for TCP/UDP.
- type tcpipchecksum struct {
- pseudoheader tcpipPseudoHeader
- }
- type tcpipPseudoHeader interface {
- pseudoheaderChecksum() (uint32, error)
- }
- func (ip *IPv4) pseudoheaderChecksum() (csum uint32, err error) {
- if err := ip.AddressTo4(); err != nil {
- return 0, err
- }
- csum += (uint32(ip.SrcIP[0]) + uint32(ip.SrcIP[2])) << 8
- csum += uint32(ip.SrcIP[1]) + uint32(ip.SrcIP[3])
- csum += (uint32(ip.DstIP[0]) + uint32(ip.DstIP[2])) << 8
- csum += uint32(ip.DstIP[1]) + uint32(ip.DstIP[3])
- return csum, nil
- }
- func (ip *IPv6) pseudoheaderChecksum() (csum uint32, err error) {
- if err := ip.AddressTo16(); err != nil {
- return 0, err
- }
- for i := 0; i < 16; i += 2 {
- csum += uint32(ip.SrcIP[i]) << 8
- csum += uint32(ip.SrcIP[i+1])
- csum += uint32(ip.DstIP[i]) << 8
- csum += uint32(ip.DstIP[i+1])
- }
- return csum, nil
- }
- // Calculate the TCP/IP checksum defined in rfc1071. The passed-in csum is any
- // initial checksum data that's already been computed.
- func tcpipChecksum(data []byte, csum uint32) uint16 {
- // to handle odd lengths, we loop to length - 1, incrementing by 2, then
- // handle the last byte specifically by checking against the original
- // length.
- length := len(data) - 1
- for i := 0; i < length; i += 2 {
- // For our test packet, doing this manually is about 25% faster
- // (740 ns vs. 1000ns) than doing it by calling binary.BigEndian.Uint16.
- csum += uint32(data[i]) << 8
- csum += uint32(data[i+1])
- }
- if len(data)%2 == 1 {
- csum += uint32(data[length]) << 8
- }
- for csum > 0xffff {
- csum = (csum >> 16) + (csum & 0xffff)
- }
- return ^uint16(csum)
- }
- // computeChecksum computes a TCP or UDP checksum. headerAndPayload is the
- // serialized TCP or UDP header plus its payload, with the checksum zero'd
- // out. headerProtocol is the IP protocol number of the upper-layer header.
- func (c *tcpipchecksum) computeChecksum(headerAndPayload []byte, headerProtocol IPProtocol) (uint16, error) {
- if c.pseudoheader == nil {
- return 0, errors.New("TCP/IP layer 4 checksum cannot be computed without network layer... call SetNetworkLayerForChecksum to set which layer to use")
- }
- length := uint32(len(headerAndPayload))
- csum, err := c.pseudoheader.pseudoheaderChecksum()
- if err != nil {
- return 0, err
- }
- csum += uint32(headerProtocol)
- csum += length & 0xffff
- csum += length >> 16
- return tcpipChecksum(headerAndPayload, csum), nil
- }
- // SetNetworkLayerForChecksum tells this layer which network layer is wrapping it.
- // This is needed for computing the checksum when serializing, since TCP/IP transport
- // layer checksums depends on fields in the IPv4 or IPv6 layer that contains it.
- // The passed in layer must be an *IPv4 or *IPv6.
- func (i *tcpipchecksum) SetNetworkLayerForChecksum(l gopacket.NetworkLayer) error {
- switch v := l.(type) {
- case *IPv4:
- i.pseudoheader = v
- case *IPv6:
- i.pseudoheader = v
- default:
- return fmt.Errorf("cannot use layer type %v for tcp checksum network layer", l.LayerType())
- }
- return nil
- }
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