/* * * Copyright 2014 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package grpc import ( "errors" "fmt" "math" "net" "reflect" "strings" "sync" "sync/atomic" "time" "golang.org/x/net/context" "golang.org/x/net/trace" "google.golang.org/grpc/balancer" _ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin. "google.golang.org/grpc/codes" "google.golang.org/grpc/connectivity" "google.golang.org/grpc/credentials" "google.golang.org/grpc/grpclog" "google.golang.org/grpc/internal/backoff" "google.golang.org/grpc/internal/channelz" "google.golang.org/grpc/internal/transport" "google.golang.org/grpc/keepalive" "google.golang.org/grpc/resolver" _ "google.golang.org/grpc/resolver/dns" // To register dns resolver. _ "google.golang.org/grpc/resolver/passthrough" // To register passthrough resolver. "google.golang.org/grpc/status" ) const ( // minimum time to give a connection to complete minConnectTimeout = 20 * time.Second // must match grpclbName in grpclb/grpclb.go grpclbName = "grpclb" ) var ( // ErrClientConnClosing indicates that the operation is illegal because // the ClientConn is closing. // // Deprecated: this error should not be relied upon by users; use the status // code of Canceled instead. ErrClientConnClosing = status.Error(codes.Canceled, "grpc: the client connection is closing") // errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs. errConnDrain = errors.New("grpc: the connection is drained") // errConnClosing indicates that the connection is closing. errConnClosing = errors.New("grpc: the connection is closing") // errConnUnavailable indicates that the connection is unavailable. errConnUnavailable = errors.New("grpc: the connection is unavailable") // errBalancerClosed indicates that the balancer is closed. errBalancerClosed = errors.New("grpc: balancer is closed") // We use an accessor so that minConnectTimeout can be // atomically read and updated while testing. getMinConnectTimeout = func() time.Duration { return minConnectTimeout } ) // The following errors are returned from Dial and DialContext var ( // errNoTransportSecurity indicates that there is no transport security // being set for ClientConn. Users should either set one or explicitly // call WithInsecure DialOption to disable security. errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)") // errTransportCredentialsMissing indicates that users want to transmit security // information (e.g., oauth2 token) which requires secure connection on an insecure // connection. errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)") // errCredentialsConflict indicates that grpc.WithTransportCredentials() // and grpc.WithInsecure() are both called for a connection. errCredentialsConflict = errors.New("grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)") // errNetworkIO indicates that the connection is down due to some network I/O error. errNetworkIO = errors.New("grpc: failed with network I/O error") ) const ( defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4 defaultClientMaxSendMessageSize = math.MaxInt32 // http2IOBufSize specifies the buffer size for sending frames. defaultWriteBufSize = 32 * 1024 defaultReadBufSize = 32 * 1024 ) // RegisterChannelz turns on channelz service. // This is an EXPERIMENTAL API. func RegisterChannelz() { channelz.TurnOn() } // Dial creates a client connection to the given target. func Dial(target string, opts ...DialOption) (*ClientConn, error) { return DialContext(context.Background(), target, opts...) } // DialContext creates a client connection to the given target. By default, it's // a non-blocking dial (the function won't wait for connections to be // established, and connecting happens in the background). To make it a blocking // dial, use WithBlock() dial option. // // In the non-blocking case, the ctx does not act against the connection. It // only controls the setup steps. // // In the blocking case, ctx can be used to cancel or expire the pending // connection. Once this function returns, the cancellation and expiration of // ctx will be noop. Users should call ClientConn.Close to terminate all the // pending operations after this function returns. // // The target name syntax is defined in // https://github.com/grpc/grpc/blob/master/doc/naming.md. // e.g. to use dns resolver, a "dns:///" prefix should be applied to the target. func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) { cc := &ClientConn{ target: target, csMgr: &connectivityStateManager{}, conns: make(map[*addrConn]struct{}), dopts: defaultDialOptions(), blockingpicker: newPickerWrapper(), } cc.retryThrottler.Store((*retryThrottler)(nil)) cc.ctx, cc.cancel = context.WithCancel(context.Background()) for _, opt := range opts { opt(&cc.dopts) } if channelz.IsOn() { if cc.dopts.channelzParentID != 0 { cc.channelzID = channelz.RegisterChannel(cc, cc.dopts.channelzParentID, target) } else { cc.channelzID = channelz.RegisterChannel(cc, 0, target) } } if !cc.dopts.insecure { if cc.dopts.copts.TransportCredentials == nil { return nil, errNoTransportSecurity } } else { if cc.dopts.copts.TransportCredentials != nil { return nil, errCredentialsConflict } for _, cd := range cc.dopts.copts.PerRPCCredentials { if cd.RequireTransportSecurity() { return nil, errTransportCredentialsMissing } } } cc.mkp = cc.dopts.copts.KeepaliveParams if cc.dopts.copts.Dialer == nil { cc.dopts.copts.Dialer = newProxyDialer( func(ctx context.Context, addr string) (net.Conn, error) { network, addr := parseDialTarget(addr) return dialContext(ctx, network, addr) }, ) } if cc.dopts.copts.UserAgent != "" { cc.dopts.copts.UserAgent += " " + grpcUA } else { cc.dopts.copts.UserAgent = grpcUA } if cc.dopts.timeout > 0 { var cancel context.CancelFunc ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout) defer cancel() } defer func() { select { case <-ctx.Done(): conn, err = nil, ctx.Err() default: } if err != nil { cc.Close() } }() scSet := false if cc.dopts.scChan != nil { // Try to get an initial service config. select { case sc, ok := <-cc.dopts.scChan: if ok { cc.sc = sc scSet = true } default: } } if cc.dopts.bs == nil { cc.dopts.bs = backoff.Exponential{ MaxDelay: DefaultBackoffConfig.MaxDelay, } } if cc.dopts.resolverBuilder == nil { // Only try to parse target when resolver builder is not already set. cc.parsedTarget = parseTarget(cc.target) grpclog.Infof("parsed scheme: %q", cc.parsedTarget.Scheme) cc.dopts.resolverBuilder = resolver.Get(cc.parsedTarget.Scheme) if cc.dopts.resolverBuilder == nil { // If resolver builder is still nil, the parse target's scheme is // not registered. Fallback to default resolver and set Endpoint to // the original unparsed target. grpclog.Infof("scheme %q not registered, fallback to default scheme", cc.parsedTarget.Scheme) cc.parsedTarget = resolver.Target{ Scheme: resolver.GetDefaultScheme(), Endpoint: target, } cc.dopts.resolverBuilder = resolver.Get(cc.parsedTarget.Scheme) } } else { cc.parsedTarget = resolver.Target{Endpoint: target} } creds := cc.dopts.copts.TransportCredentials if creds != nil && creds.Info().ServerName != "" { cc.authority = creds.Info().ServerName } else if cc.dopts.insecure && cc.dopts.authority != "" { cc.authority = cc.dopts.authority } else { // Use endpoint from "scheme://authority/endpoint" as the default // authority for ClientConn. cc.authority = cc.parsedTarget.Endpoint } if cc.dopts.scChan != nil && !scSet { // Blocking wait for the initial service config. select { case sc, ok := <-cc.dopts.scChan: if ok { cc.sc = sc } case <-ctx.Done(): return nil, ctx.Err() } } if cc.dopts.scChan != nil { go cc.scWatcher() } var credsClone credentials.TransportCredentials if creds := cc.dopts.copts.TransportCredentials; creds != nil { credsClone = creds.Clone() } cc.balancerBuildOpts = balancer.BuildOptions{ DialCreds: credsClone, Dialer: cc.dopts.copts.Dialer, ChannelzParentID: cc.channelzID, } // Build the resolver. cc.resolverWrapper, err = newCCResolverWrapper(cc) if err != nil { return nil, fmt.Errorf("failed to build resolver: %v", err) } // Start the resolver wrapper goroutine after resolverWrapper is created. // // If the goroutine is started before resolverWrapper is ready, the // following may happen: The goroutine sends updates to cc. cc forwards // those to balancer. Balancer creates new addrConn. addrConn fails to // connect, and calls resolveNow(). resolveNow() tries to use the non-ready // resolverWrapper. cc.resolverWrapper.start() // A blocking dial blocks until the clientConn is ready. if cc.dopts.block { for { s := cc.GetState() if s == connectivity.Ready { break } if !cc.WaitForStateChange(ctx, s) { // ctx got timeout or canceled. return nil, ctx.Err() } } } return cc, nil } // connectivityStateManager keeps the connectivity.State of ClientConn. // This struct will eventually be exported so the balancers can access it. type connectivityStateManager struct { mu sync.Mutex state connectivity.State notifyChan chan struct{} } // updateState updates the connectivity.State of ClientConn. // If there's a change it notifies goroutines waiting on state change to // happen. func (csm *connectivityStateManager) updateState(state connectivity.State) { csm.mu.Lock() defer csm.mu.Unlock() if csm.state == connectivity.Shutdown { return } if csm.state == state { return } csm.state = state if csm.notifyChan != nil { // There are other goroutines waiting on this channel. close(csm.notifyChan) csm.notifyChan = nil } } func (csm *connectivityStateManager) getState() connectivity.State { csm.mu.Lock() defer csm.mu.Unlock() return csm.state } func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} { csm.mu.Lock() defer csm.mu.Unlock() if csm.notifyChan == nil { csm.notifyChan = make(chan struct{}) } return csm.notifyChan } // ClientConn represents a client connection to an RPC server. type ClientConn struct { ctx context.Context cancel context.CancelFunc target string parsedTarget resolver.Target authority string dopts dialOptions csMgr *connectivityStateManager balancerBuildOpts balancer.BuildOptions resolverWrapper *ccResolverWrapper blockingpicker *pickerWrapper mu sync.RWMutex sc ServiceConfig scRaw string conns map[*addrConn]struct{} // Keepalive parameter can be updated if a GoAway is received. mkp keepalive.ClientParameters curBalancerName string preBalancerName string // previous balancer name. curAddresses []resolver.Address balancerWrapper *ccBalancerWrapper retryThrottler atomic.Value channelzID int64 // channelz unique identification number czmu sync.RWMutex callsStarted int64 callsSucceeded int64 callsFailed int64 lastCallStartedTime time.Time } // WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or // ctx expires. A true value is returned in former case and false in latter. // This is an EXPERIMENTAL API. func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool { ch := cc.csMgr.getNotifyChan() if cc.csMgr.getState() != sourceState { return true } select { case <-ctx.Done(): return false case <-ch: return true } } // GetState returns the connectivity.State of ClientConn. // This is an EXPERIMENTAL API. func (cc *ClientConn) GetState() connectivity.State { return cc.csMgr.getState() } func (cc *ClientConn) scWatcher() { for { select { case sc, ok := <-cc.dopts.scChan: if !ok { return } cc.mu.Lock() // TODO: load balance policy runtime change is ignored. // We may revist this decision in the future. cc.sc = sc cc.scRaw = "" cc.mu.Unlock() case <-cc.ctx.Done(): return } } } func (cc *ClientConn) handleResolvedAddrs(addrs []resolver.Address, err error) { cc.mu.Lock() defer cc.mu.Unlock() if cc.conns == nil { // cc was closed. return } if reflect.DeepEqual(cc.curAddresses, addrs) { return } cc.curAddresses = addrs if cc.dopts.balancerBuilder == nil { // Only look at balancer types and switch balancer if balancer dial // option is not set. var isGRPCLB bool for _, a := range addrs { if a.Type == resolver.GRPCLB { isGRPCLB = true break } } var newBalancerName string if isGRPCLB { newBalancerName = grpclbName } else { // Address list doesn't contain grpclb address. Try to pick a // non-grpclb balancer. newBalancerName = cc.curBalancerName // If current balancer is grpclb, switch to the previous one. if newBalancerName == grpclbName { newBalancerName = cc.preBalancerName } // The following could be true in two cases: // - the first time handling resolved addresses // (curBalancerName="") // - the first time handling non-grpclb addresses // (curBalancerName="grpclb", preBalancerName="") if newBalancerName == "" { newBalancerName = PickFirstBalancerName } } cc.switchBalancer(newBalancerName) } else if cc.balancerWrapper == nil { // Balancer dial option was set, and this is the first time handling // resolved addresses. Build a balancer with dopts.balancerBuilder. cc.balancerWrapper = newCCBalancerWrapper(cc, cc.dopts.balancerBuilder, cc.balancerBuildOpts) } cc.balancerWrapper.handleResolvedAddrs(addrs, nil) } // switchBalancer starts the switching from current balancer to the balancer // with the given name. // // It will NOT send the current address list to the new balancer. If needed, // caller of this function should send address list to the new balancer after // this function returns. // // Caller must hold cc.mu. func (cc *ClientConn) switchBalancer(name string) { if cc.conns == nil { return } if strings.ToLower(cc.curBalancerName) == strings.ToLower(name) { return } grpclog.Infof("ClientConn switching balancer to %q", name) if cc.dopts.balancerBuilder != nil { grpclog.Infoln("ignoring balancer switching: Balancer DialOption used instead") return } // TODO(bar switching) change this to two steps: drain and close. // Keep track of sc in wrapper. if cc.balancerWrapper != nil { cc.balancerWrapper.close() } builder := balancer.Get(name) if builder == nil { grpclog.Infof("failed to get balancer builder for: %v, using pick_first instead", name) builder = newPickfirstBuilder() } cc.preBalancerName = cc.curBalancerName cc.curBalancerName = builder.Name() cc.balancerWrapper = newCCBalancerWrapper(cc, builder, cc.balancerBuildOpts) } func (cc *ClientConn) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State) { cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return } // TODO(bar switching) send updates to all balancer wrappers when balancer // gracefully switching is supported. cc.balancerWrapper.handleSubConnStateChange(sc, s) cc.mu.Unlock() } // newAddrConn creates an addrConn for addrs and adds it to cc.conns. // // Caller needs to make sure len(addrs) > 0. func (cc *ClientConn) newAddrConn(addrs []resolver.Address) (*addrConn, error) { ac := &addrConn{ cc: cc, addrs: addrs, dopts: cc.dopts, } ac.ctx, ac.cancel = context.WithCancel(cc.ctx) // Track ac in cc. This needs to be done before any getTransport(...) is called. cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return nil, ErrClientConnClosing } if channelz.IsOn() { ac.channelzID = channelz.RegisterSubChannel(ac, cc.channelzID, "") } cc.conns[ac] = struct{}{} cc.mu.Unlock() return ac, nil } // removeAddrConn removes the addrConn in the subConn from clientConn. // It also tears down the ac with the given error. func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) { cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return } delete(cc.conns, ac) cc.mu.Unlock() ac.tearDown(err) } // ChannelzMetric returns ChannelInternalMetric of current ClientConn. // This is an EXPERIMENTAL API. func (cc *ClientConn) ChannelzMetric() *channelz.ChannelInternalMetric { state := cc.GetState() cc.czmu.RLock() defer cc.czmu.RUnlock() return &channelz.ChannelInternalMetric{ State: state, Target: cc.target, CallsStarted: cc.callsStarted, CallsSucceeded: cc.callsSucceeded, CallsFailed: cc.callsFailed, LastCallStartedTimestamp: cc.lastCallStartedTime, } } func (cc *ClientConn) incrCallsStarted() { cc.czmu.Lock() cc.callsStarted++ // TODO(yuxuanli): will make this a time.Time pointer improve performance? cc.lastCallStartedTime = time.Now() cc.czmu.Unlock() } func (cc *ClientConn) incrCallsSucceeded() { cc.czmu.Lock() cc.callsSucceeded++ cc.czmu.Unlock() } func (cc *ClientConn) incrCallsFailed() { cc.czmu.Lock() cc.callsFailed++ cc.czmu.Unlock() } // connect starts to creating transport and also starts the transport monitor // goroutine for this ac. // It does nothing if the ac is not IDLE. // TODO(bar) Move this to the addrConn section. // This was part of resetAddrConn, keep it here to make the diff look clean. func (ac *addrConn) connect() error { ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return errConnClosing } if ac.state != connectivity.Idle { ac.mu.Unlock() return nil } ac.state = connectivity.Connecting ac.cc.handleSubConnStateChange(ac.acbw, ac.state) ac.mu.Unlock() // Start a goroutine connecting to the server asynchronously. go func() { if err := ac.resetTransport(); err != nil { grpclog.Warningf("Failed to dial %s: %v; please retry.", ac.addrs[0].Addr, err) if err != errConnClosing { // Keep this ac in cc.conns, to get the reason it's torn down. ac.tearDown(err) } return } ac.transportMonitor() }() return nil } // tryUpdateAddrs tries to update ac.addrs with the new addresses list. // // It checks whether current connected address of ac is in the new addrs list. // - If true, it updates ac.addrs and returns true. The ac will keep using // the existing connection. // - If false, it does nothing and returns false. func (ac *addrConn) tryUpdateAddrs(addrs []resolver.Address) bool { ac.mu.Lock() defer ac.mu.Unlock() grpclog.Infof("addrConn: tryUpdateAddrs curAddr: %v, addrs: %v", ac.curAddr, addrs) if ac.state == connectivity.Shutdown { ac.addrs = addrs return true } var curAddrFound bool for _, a := range addrs { if reflect.DeepEqual(ac.curAddr, a) { curAddrFound = true break } } grpclog.Infof("addrConn: tryUpdateAddrs curAddrFound: %v", curAddrFound) if curAddrFound { ac.addrs = addrs ac.reconnectIdx = 0 // Start reconnecting from beginning in the new list. } return curAddrFound } // GetMethodConfig gets the method config of the input method. // If there's an exact match for input method (i.e. /service/method), we return // the corresponding MethodConfig. // If there isn't an exact match for the input method, we look for the default config // under the service (i.e /service/). If there is a default MethodConfig for // the service, we return it. // Otherwise, we return an empty MethodConfig. func (cc *ClientConn) GetMethodConfig(method string) MethodConfig { // TODO: Avoid the locking here. cc.mu.RLock() defer cc.mu.RUnlock() m, ok := cc.sc.Methods[method] if !ok { i := strings.LastIndex(method, "/") m = cc.sc.Methods[method[:i+1]] } return m } func (cc *ClientConn) getTransport(ctx context.Context, failfast bool, method string) (transport.ClientTransport, func(balancer.DoneInfo), error) { t, done, err := cc.blockingpicker.pick(ctx, failfast, balancer.PickOptions{ FullMethodName: method, }) if err != nil { return nil, nil, toRPCErr(err) } return t, done, nil } // handleServiceConfig parses the service config string in JSON format to Go native // struct ServiceConfig, and store both the struct and the JSON string in ClientConn. func (cc *ClientConn) handleServiceConfig(js string) error { if cc.dopts.disableServiceConfig { return nil } sc, err := parseServiceConfig(js) if err != nil { return err } cc.mu.Lock() cc.scRaw = js cc.sc = sc if sc.retryThrottling != nil { newThrottler := &retryThrottler{ tokens: sc.retryThrottling.MaxTokens, max: sc.retryThrottling.MaxTokens, thresh: sc.retryThrottling.MaxTokens / 2, ratio: sc.retryThrottling.TokenRatio, } cc.retryThrottler.Store(newThrottler) } else { cc.retryThrottler.Store((*retryThrottler)(nil)) } if sc.LB != nil && *sc.LB != grpclbName { // "grpclb" is not a valid balancer option in service config. if cc.curBalancerName == grpclbName { // If current balancer is grpclb, there's at least one grpclb // balancer address in the resolved list. Don't switch the balancer, // but change the previous balancer name, so if a new resolved // address list doesn't contain grpclb address, balancer will be // switched to *sc.LB. cc.preBalancerName = *sc.LB } else { cc.switchBalancer(*sc.LB) cc.balancerWrapper.handleResolvedAddrs(cc.curAddresses, nil) } } cc.mu.Unlock() return nil } func (cc *ClientConn) resolveNow(o resolver.ResolveNowOption) { cc.mu.RLock() r := cc.resolverWrapper cc.mu.RUnlock() if r == nil { return } go r.resolveNow(o) } // Close tears down the ClientConn and all underlying connections. func (cc *ClientConn) Close() error { defer cc.cancel() cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return ErrClientConnClosing } conns := cc.conns cc.conns = nil cc.csMgr.updateState(connectivity.Shutdown) rWrapper := cc.resolverWrapper cc.resolverWrapper = nil bWrapper := cc.balancerWrapper cc.balancerWrapper = nil cc.mu.Unlock() cc.blockingpicker.close() if rWrapper != nil { rWrapper.close() } if bWrapper != nil { bWrapper.close() } for ac := range conns { ac.tearDown(ErrClientConnClosing) } if channelz.IsOn() { channelz.RemoveEntry(cc.channelzID) } return nil } // addrConn is a network connection to a given address. type addrConn struct { ctx context.Context cancel context.CancelFunc cc *ClientConn addrs []resolver.Address dopts dialOptions events trace.EventLog acbw balancer.SubConn mu sync.Mutex curAddr resolver.Address reconnectIdx int // The index in addrs list to start reconnecting from. state connectivity.State // ready is closed and becomes nil when a new transport is up or failed // due to timeout. ready chan struct{} transport transport.ClientTransport // The reason this addrConn is torn down. tearDownErr error connectRetryNum int // backoffDeadline is the time until which resetTransport needs to // wait before increasing connectRetryNum count. backoffDeadline time.Time // connectDeadline is the time by which all connection // negotiations must complete. connectDeadline time.Time channelzID int64 // channelz unique identification number czmu sync.RWMutex callsStarted int64 callsSucceeded int64 callsFailed int64 lastCallStartedTime time.Time } // adjustParams updates parameters used to create transports upon // receiving a GoAway. func (ac *addrConn) adjustParams(r transport.GoAwayReason) { switch r { case transport.GoAwayTooManyPings: v := 2 * ac.dopts.copts.KeepaliveParams.Time ac.cc.mu.Lock() if v > ac.cc.mkp.Time { ac.cc.mkp.Time = v } ac.cc.mu.Unlock() } } // printf records an event in ac's event log, unless ac has been closed. // REQUIRES ac.mu is held. func (ac *addrConn) printf(format string, a ...interface{}) { if ac.events != nil { ac.events.Printf(format, a...) } } // errorf records an error in ac's event log, unless ac has been closed. // REQUIRES ac.mu is held. func (ac *addrConn) errorf(format string, a ...interface{}) { if ac.events != nil { ac.events.Errorf(format, a...) } } // resetTransport recreates a transport to the address for ac. The old // transport will close itself on error or when the clientconn is closed. // The created transport must receive initial settings frame from the server. // In case that doesn't happen, transportMonitor will kill the newly created // transport after connectDeadline has expired. // In case there was an error on the transport before the settings frame was // received, resetTransport resumes connecting to backends after the one that // was previously connected to. In case end of the list is reached, resetTransport // backs off until the original deadline. // If the DialOption WithWaitForHandshake was set, resetTrasport returns // successfully only after server settings are received. // // TODO(bar) make sure all state transitions are valid. func (ac *addrConn) resetTransport() error { ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return errConnClosing } if ac.ready != nil { close(ac.ready) ac.ready = nil } ac.transport = nil ridx := ac.reconnectIdx ac.mu.Unlock() ac.cc.mu.RLock() ac.dopts.copts.KeepaliveParams = ac.cc.mkp ac.cc.mu.RUnlock() var backoffDeadline, connectDeadline time.Time for connectRetryNum := 0; ; connectRetryNum++ { ac.mu.Lock() if ac.backoffDeadline.IsZero() { // This means either a successful HTTP2 connection was established // or this is the first time this addrConn is trying to establish a // connection. backoffFor := ac.dopts.bs.Backoff(connectRetryNum) // time.Duration. // This will be the duration that dial gets to finish. dialDuration := getMinConnectTimeout() if backoffFor > dialDuration { // Give dial more time as we keep failing to connect. dialDuration = backoffFor } start := time.Now() backoffDeadline = start.Add(backoffFor) connectDeadline = start.Add(dialDuration) ridx = 0 // Start connecting from the beginning. } else { // Continue trying to connect with the same deadlines. connectRetryNum = ac.connectRetryNum backoffDeadline = ac.backoffDeadline connectDeadline = ac.connectDeadline ac.backoffDeadline = time.Time{} ac.connectDeadline = time.Time{} ac.connectRetryNum = 0 } if ac.state == connectivity.Shutdown { ac.mu.Unlock() return errConnClosing } ac.printf("connecting") if ac.state != connectivity.Connecting { ac.state = connectivity.Connecting ac.cc.handleSubConnStateChange(ac.acbw, ac.state) } // copy ac.addrs in case of race addrsIter := make([]resolver.Address, len(ac.addrs)) copy(addrsIter, ac.addrs) copts := ac.dopts.copts ac.mu.Unlock() connected, err := ac.createTransport(connectRetryNum, ridx, backoffDeadline, connectDeadline, addrsIter, copts) if err != nil { return err } if connected { return nil } } } // createTransport creates a connection to one of the backends in addrs. // It returns true if a connection was established. func (ac *addrConn) createTransport(connectRetryNum, ridx int, backoffDeadline, connectDeadline time.Time, addrs []resolver.Address, copts transport.ConnectOptions) (bool, error) { for i := ridx; i < len(addrs); i++ { addr := addrs[i] target := transport.TargetInfo{ Addr: addr.Addr, Metadata: addr.Metadata, Authority: ac.cc.authority, } done := make(chan struct{}) onPrefaceReceipt := func() { ac.mu.Lock() close(done) if !ac.backoffDeadline.IsZero() { // If we haven't already started reconnecting to // other backends. // Note, this can happen when writer notices an error // and triggers resetTransport while at the same time // reader receives the preface and invokes this closure. ac.backoffDeadline = time.Time{} ac.connectDeadline = time.Time{} ac.connectRetryNum = 0 } ac.mu.Unlock() } // Do not cancel in the success path because of // this issue in Go1.6: https://github.com/golang/go/issues/15078. connectCtx, cancel := context.WithDeadline(ac.ctx, connectDeadline) if channelz.IsOn() { copts.ChannelzParentID = ac.channelzID } newTr, err := transport.NewClientTransport(connectCtx, ac.cc.ctx, target, copts, onPrefaceReceipt) if err != nil { cancel() ac.cc.blockingpicker.updateConnectionError(err) ac.mu.Lock() if ac.state == connectivity.Shutdown { // ac.tearDown(...) has been invoked. ac.mu.Unlock() return false, errConnClosing } ac.mu.Unlock() grpclog.Warningf("grpc: addrConn.createTransport failed to connect to %v. Err :%v. Reconnecting...", addr, err) continue } if ac.dopts.waitForHandshake { select { case <-done: case <-connectCtx.Done(): // Didn't receive server preface, must kill this new transport now. grpclog.Warningf("grpc: addrConn.createTransport failed to receive server preface before deadline.") newTr.Close() continue case <-ac.ctx.Done(): } } ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() // ac.tearDonn(...) has been invoked. newTr.Close() return false, errConnClosing } ac.printf("ready") ac.state = connectivity.Ready ac.cc.handleSubConnStateChange(ac.acbw, ac.state) ac.transport = newTr ac.curAddr = addr if ac.ready != nil { close(ac.ready) ac.ready = nil } select { case <-done: // If the server has responded back with preface already, // don't set the reconnect parameters. default: ac.connectRetryNum = connectRetryNum ac.backoffDeadline = backoffDeadline ac.connectDeadline = connectDeadline ac.reconnectIdx = i + 1 // Start reconnecting from the next backend in the list. } ac.mu.Unlock() return true, nil } ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return false, errConnClosing } ac.state = connectivity.TransientFailure ac.cc.handleSubConnStateChange(ac.acbw, ac.state) ac.cc.resolveNow(resolver.ResolveNowOption{}) if ac.ready != nil { close(ac.ready) ac.ready = nil } ac.mu.Unlock() timer := time.NewTimer(backoffDeadline.Sub(time.Now())) select { case <-timer.C: case <-ac.ctx.Done(): timer.Stop() return false, ac.ctx.Err() } return false, nil } // Run in a goroutine to track the error in transport and create the // new transport if an error happens. It returns when the channel is closing. func (ac *addrConn) transportMonitor() { for { var timer *time.Timer var cdeadline <-chan time.Time ac.mu.Lock() t := ac.transport if !ac.connectDeadline.IsZero() { timer = time.NewTimer(ac.connectDeadline.Sub(time.Now())) cdeadline = timer.C } ac.mu.Unlock() // Block until we receive a goaway or an error occurs. select { case <-t.GoAway(): done := t.Error() cleanup := t.Close // Since this transport will be orphaned (won't have a transportMonitor) // we need to launch a goroutine to keep track of clientConn.Close() // happening since it might not be noticed by any other goroutine for a while. go func() { <-done cleanup() }() case <-t.Error(): // In case this is triggered because clientConn.Close() // was called, we want to immeditately close the transport // since no other goroutine might notice it for a while. t.Close() case <-cdeadline: ac.mu.Lock() // This implies that client received server preface. if ac.backoffDeadline.IsZero() { ac.mu.Unlock() continue } ac.mu.Unlock() timer = nil // No server preface received until deadline. // Kill the connection. grpclog.Warningf("grpc: addrConn.transportMonitor didn't get server preface after waiting. Closing the new transport now.") t.Close() } if timer != nil { timer.Stop() } // If a GoAway happened, regardless of error, adjust our keepalive // parameters as appropriate. select { case <-t.GoAway(): ac.adjustParams(t.GetGoAwayReason()) default: } ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return } // Set connectivity state to TransientFailure before calling // resetTransport. Transition READY->CONNECTING is not valid. ac.state = connectivity.TransientFailure ac.cc.handleSubConnStateChange(ac.acbw, ac.state) ac.cc.resolveNow(resolver.ResolveNowOption{}) ac.curAddr = resolver.Address{} ac.mu.Unlock() if err := ac.resetTransport(); err != nil { ac.mu.Lock() ac.printf("transport exiting: %v", err) ac.mu.Unlock() grpclog.Warningf("grpc: addrConn.transportMonitor exits due to: %v", err) if err != errConnClosing { // Keep this ac in cc.conns, to get the reason it's torn down. ac.tearDown(err) } return } } } // getReadyTransport returns the transport if ac's state is READY. // Otherwise it returns nil, false. // If ac's state is IDLE, it will trigger ac to connect. func (ac *addrConn) getReadyTransport() (transport.ClientTransport, bool) { ac.mu.Lock() if ac.state == connectivity.Ready { t := ac.transport ac.mu.Unlock() return t, true } var idle bool if ac.state == connectivity.Idle { idle = true } ac.mu.Unlock() // Trigger idle ac to connect. if idle { ac.connect() } return nil, false } // tearDown starts to tear down the addrConn. // TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in // some edge cases (e.g., the caller opens and closes many addrConn's in a // tight loop. // tearDown doesn't remove ac from ac.cc.conns. func (ac *addrConn) tearDown(err error) { ac.cancel() ac.mu.Lock() defer ac.mu.Unlock() if ac.state == connectivity.Shutdown { return } ac.curAddr = resolver.Address{} if err == errConnDrain && ac.transport != nil { // GracefulClose(...) may be executed multiple times when // i) receiving multiple GoAway frames from the server; or // ii) there are concurrent name resolver/Balancer triggered // address removal and GoAway. ac.transport.GracefulClose() } ac.state = connectivity.Shutdown ac.tearDownErr = err ac.cc.handleSubConnStateChange(ac.acbw, ac.state) if ac.events != nil { ac.events.Finish() ac.events = nil } if ac.ready != nil { close(ac.ready) ac.ready = nil } if channelz.IsOn() { channelz.RemoveEntry(ac.channelzID) } } func (ac *addrConn) getState() connectivity.State { ac.mu.Lock() defer ac.mu.Unlock() return ac.state } func (ac *addrConn) ChannelzMetric() *channelz.ChannelInternalMetric { ac.mu.Lock() addr := ac.curAddr.Addr ac.mu.Unlock() state := ac.getState() ac.czmu.RLock() defer ac.czmu.RUnlock() return &channelz.ChannelInternalMetric{ State: state, Target: addr, CallsStarted: ac.callsStarted, CallsSucceeded: ac.callsSucceeded, CallsFailed: ac.callsFailed, LastCallStartedTimestamp: ac.lastCallStartedTime, } } func (ac *addrConn) incrCallsStarted() { ac.czmu.Lock() ac.callsStarted++ ac.lastCallStartedTime = time.Now() ac.czmu.Unlock() } func (ac *addrConn) incrCallsSucceeded() { ac.czmu.Lock() ac.callsSucceeded++ ac.czmu.Unlock() } func (ac *addrConn) incrCallsFailed() { ac.czmu.Lock() ac.callsFailed++ ac.czmu.Unlock() } type retryThrottler struct { max float64 thresh float64 ratio float64 mu sync.Mutex tokens float64 // TODO(dfawley): replace with atomic and remove lock. } // throttle subtracts a retry token from the pool and returns whether a retry // should be throttled (disallowed) based upon the retry throttling policy in // the service config. func (rt *retryThrottler) throttle() bool { if rt == nil { return false } rt.mu.Lock() defer rt.mu.Unlock() rt.tokens-- if rt.tokens < 0 { rt.tokens = 0 } return rt.tokens <= rt.thresh } func (rt *retryThrottler) successfulRPC() { if rt == nil { return } rt.mu.Lock() defer rt.mu.Unlock() rt.tokens += rt.ratio if rt.tokens > rt.max { rt.tokens = rt.max } } // ErrClientConnTimeout indicates that the ClientConn cannot establish the // underlying connections within the specified timeout. // // Deprecated: This error is never returned by grpc and should not be // referenced by users. var ErrClientConnTimeout = errors.New("grpc: timed out when dialing")